
A decade before Arkane Studios would create the silky-smooth stealth sandbox Dishonored, it released its debut – an altogether dirtier breed of first person action-RPG called Arx Fatalis. Unfortunately, the developer released it just a few months after something called Morrowind. Both games are stuffed with the sorts of things a particular breed of computer anorak gets sweaty over: pantheons of bickering deities, weapon durability, fiddly controls, obtuse levelling systems conceived by an abso...
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